![]() ![]() Some of the music is superb too, with Yasunori Mitsuda of Xenoblade fame contributing. The voice acting is fine, although the battle cries become quickly repetitive (a criticism that can be levied at the genre in general). I’d almost prefer the cutscenes to have been in-game, as they currently draw attention to the less impressive parts of the presentation. The lower budget is perhaps most clearly seen in the character models, especially when it comes to lip syncing and cutscenes. ![]() Enemy design is mostly interesting – albeit with a few reused models – and bosses in particular look great. While not as polished as games made by much bigger studios, the level of detail is impressive and Midgar Studio has managed to create a world with a range of biomes that all have a distinctive look and feel. The combination of magical crystals and alien robots make this a pretty obvious mix of its influences, but it does manage to create a world that just about stands on its own.Įdge of Eternity looks pretty good in action. Add in the usual ingredients of mysterious prophecies, unknown destinies, and a dash of unusual alliances and betrayals and you have all the makings of an epic journey. ![]() In order to combat the Corrosion, an idealistic young soldier and his priestess sister must go on a quest to find the rumoured cure and save Heryon from destruction. This ongoing war reached its zenith when a fatal disease called the Corrosion was released by the invaders, threatening all life on Heryon. The backstory concerns a world called Heryon torn apart by a war with a robotic alien force. The aforementioned storyline is fairly typical JRPG fare. ![]()
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